Thursday, April 25, 2013

What is my D&D character?

It's a fair cop. (Via James Nicoll)

I Am A: Lawful Good Gnome Sorcerer (6th Level)

Ability Scores:
Strength-12
Dexterity-14
Constitution-14
Intelligence-15
Wisdom-13
Charisma-13

Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.

Race:
Gnomes are in wide demand as alchemists, inventors, and technicians, though most prefer to remain among their own kind in simple comfort. Gnomes adore animals, gems, and jokes, especially pranks. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand 3 to 3.5 feet tall and live about 350 to 500 years.

Class:
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Wednesday, April 24, 2013

Earth Day snow

It started falling at sunset and kept falling all night long.  In the morning there was several inches of wet, heavy snow and slush covering everything.  I've seen snow this late in spring, but can't recall seeing this much.  Well, if it had been two degrees warmer it would have falling as sleet and rain, which wouldn't have been as pretty but I wouldn't have had to shovel it either.

As I was shoveling a path down the drive to haul the trash can out, the dogs were having fun.












Tucker takes off after Ceilidh!













The back deck again covered in deep snow, maybe for one last time?  Who knows?
















Shoveling off the car, as an ice scraper just won't do.

















Our foster dog Goldie came from North Carolina but she doesn't seem to mind the snow.  In fact, she likes playing in it.

Thursday, March 21, 2013

Not quite spring yet

It was a very frigid -9F this morning but it's still spring and the sun looks warm at least.  In the meantime I took a few pictures around the house and neighborhood yesterday to document the season.

Here's the pile of snow the city has dumped next to the ice rink a block from our house, with Missy grudgingly posing in front of it to give an idea of its size.












I finally got around to shoveling the back deck yesterday, and the drifts were deep.  Very deep.  Ridiculously deep. 

















Even out in the open where there's no appreciable drifting of snow it's deep.  Fifteen inches worth of snow still to melt before it's really spring.

Tuesday, February 19, 2013

Con of the North 2013

Last weekend I went to the biggest gaming (not gambling!) convention in the Twin Cities, Con of the North, which was held again this year at the Holiday Inn hotel on the east side of St. Paul.  It's the one con I go to that's been an easy commute to and from my home in Wisconsin, but sadly it's moving next year to a new hotel on the far western side of the metro area because it's been getting bigger.  (Over 700 came this year.)  As usual, I got my board gaming fix in with not one, but two marathon games over the weekend, first on Friday with an eight hour game of Titan from 6pm to 2am.  I had a ticket (that's what you get to reserve a spot for a game) for a WWII miniatures game on Friday evening but it was cancelled, so while I was wondering what to do I sat down to play a few quick games of Zombie Dice with Richard Tatge and Brian Anderson, and Don Bailey came up and said he was playing Titan and asked if I'd be interested in joining them.  I did and had a great time playing an old game (Titan came out in the early 1980s) that was new to me, and had fun thanks to the other players being o.k. with me getting some mentoring from Don so I wouldn't just be the fresh meat du jour served up to the other players.  I went home tired because I had gotten up early to go to work on Friday, but it was worth it.

It was rough waking up on Saturday morning in time to make a 10am session of an aerial combat miniatures game, Spitfires and Messerschmitts, and thankfully I got a spot even though I was an alternate (which made it important for me to make it in on time).  I was on the British side and while we lost two out of three matches to the Germans, we found out later that the gamemaster's son was on the German side, so they had a ringer and we had some consolation.  Here's a couple of images I took of our combat in the sky:


We had some issues with command and control on the British side that sometimes had us flying around in circles, much to the Germans' amusement.  (BTW, the game board was beautifully done, with cotton clouds lending a nice touch.)


That's my Spitfire on the right, staring down said ringer's Messerschmitt.  I tried, but the dice were cruel and I got shot down.  Curse you Red Baron!

Later on Saturday afternoon I played a couple of Columbia Block war games, first Bobby Lee, which was a U.S. Civil War game with various scenarios, and I got to play both an 1863 session where I learned the hard way that you didn't win as the Confederates by slugging it out with the Union, but by taking advantage of the Rebel's greater mobility and advantages gained from fighting on friendly territory.  So when I played another session that started in 1861, even though I lost the First Battle of Bull Run (thanks again to poor die rolls, but I have to admit the Union side's commander did a better job than his real life counterparts did) I was able to regroup and risk a foray behind Union lines from the Shenandoah Valley into Pennsylvania (which in real life was a big headache for the Union as well) that caught my opponent off guard and kept the game from being a slow walk to Richmond for the Union side.  I had so much fun with those two games that I decided to skip the game I had scheduled for 6pm (in part because I reviewed the game earlier in the afternoon and wasn't really that taken by it) and instead played another block game, Hammer of the Scots, set in early 13th century Scotland.  My opponent wanted the Scottish side and I was happy to take the English, and we chose the William Wallace scenario.  It went badly for me at first as I made a mistake in the Scottish Lowlands that cost me forces while Wallace ran wild in the middle of Scotland, but my opponent didn't move fast enough to seize the Highlands before the English regrouped and I managed to trap Wallace and kill him with a combined force of English Knights (Lancaster and York) and Scottish nobility (Robert the Bruce) that was friendly to the English side, and after that it was just a mopping up operation for the English.  So no freedom for you, haggis eaters!

Since I was short on sleep I didn't stay late and after spending an hour playing Unreal Tournament and getting killed dozens of times by kids who were far quicker draws than me, I had one more go at aerial combat with another WWII miniatures game before going home to get some much needed snoozing.  Sunday morning I made it in bright and early at 10am (that's early for gamers) to play my second marathon boardgame, Mega Advanced Civilization, with eight other players.  This version is one that's been significantly augmented from the old Avalon Hill Advanced Civilization to add more trading cards, more calamities, and many more civilizations to play.  There were a few minor game balance issues, but it played well and I liked it very much.  We drew lots for first choice of civilizations and I got the #7 pick, which I sort of preferred as it's easier going later since you can see how the other player's choices pan out.  I took Babylon as I didn't want to play anything too challenging given I wasn't familiar with the new aspects of the game, and because it let me be at an end of the table so I had room for my backpack full of pop and munchies (I wasn't the only one brown bagging it, of course).  Here's a picture of the board after we were all set up and getting underway:


Yep, that's one BIG board!  Even with nine of us playing, we still didn't use the entire eastern side of the map.  Up to sixteen players can play, but we definitely had our hands full at nine.  Remarkably, we were able to keep things moving well and only got bogged down when we were getting more trade cards and spending more and more time trying to make deals with each other.  I was happy enough to get along with my two closest neighboring civilizations with no conflict due to disputes over territory.  The Assyrian player kind of surprised me by not contesting three city sites that Babylon really needs to do well, and as a result I had a pretty good run and I would have won at the end when we called time but I got hit by the Flood calamity (which is particularly bad for Babylon) on the last turn we played and I lost two cities so my score took a hit and I came in second to Nubia, who had the best place to play on the board and took advantage of it accordingly.  The calamities were fairly kind to me otherwise, while the western side of the board suffered from civil wars, epidemics, and other nasty major calamities while the eastern side mostly only got minor ones that didn't set them back too much.  Poor Egypt really got hammered both by calamities and from other civilizations pushing into their turf, particularly Nubia and to a lesser extent Assyria.  But the guy playing them took it well and we all had fun bantering with each other during the game.  It was definitely the highlight of a very fun con overall and even though it's going to be further away next year I'm sure I'll be going again and will probably get a room at the inn so I can get more sleep too.

Monday, December 24, 2012

First day of winter

Erin, I and the dogs went for a walk along the Willow River in New Richmond last Saturday afternoon and we had a fine time enjoying the beauty of the season.  Of course we took our cameras along and of course we took pictures of the dogs, who otherwise were busy doing more fun things.

Here's an image of the Willow River in winter.
















A close up of the icy flow.












The dogs posing nicely in the glow of the setting sun.











Missy in a contemplative pose.
















Erin scoping out the fading light.

Tuesday, December 4, 2012

Thankgiving up north

Erin and I and the dogs went up north to visit our friends Donna and Terry in the R.M. of Piney, Manitoba over the Thanksgiving holiday (the U.S. one, not the Canadian Thanksgiving which is in October) and we had a lovely visit and got in a lot of walks in the woods.  It was very warm the day we left with temperatures in the 50F range, but it got colder soon enough and we had a few inches of snow fall on Thursday and Saturday afternoon & Sunday morning.  We also got in a trip to Roseau, Minnesota (Terry and Donna live very close to the U.S. - Canada border) to check out a craft show at the high school there and an art gallery that Donna likes where I purchased some pottery.  Erin had a great time talking with a local wildlife photographer and I also found a pair of alpaca socks I liked.  Then we stopped by the grocery store to buy a few more food items for our big turkey dinner on Saturday which was very good as Terry loves to cook and is a very good cook indeed.  I did take some photos with my little Canon A2200 camera as part of the trip too, so here they are:

When we first arrived, the cats knew something was up and they didn't like it at all.  They spent the weekend avoiding the dogs, but did have access to the house at least, as the dogs weren't allowed in the house.














The dogs were allowed in an addition called the Treehouse where they had a great view of the outdoors.  They of course wanted more, and they did get to go out often.  This is Missy and Ceilidh at the window.













The dogs also liked just hanging around with us in the Treehouse, with Tucker snuggling up next to Erin here.










Here's Tucker at the edge of the woods on Thursday morning, waiting for us to catch up.















There were two or three deer that came around occasionally when the dogs weren't out, and we also saw a few recent wolf and older bear tracks on our walks.









After it snowed on Thursday, Tucker was having a great time.











The dogs all crashed out on the couch in the Treehouse on Saturday, probably dreaming of leftover turkey.










Ceilidh and Tucker waiting for me to come down from the deck to throw the Chuck-It (a canvas frisbee toy) for them on Sunday morning.









One last walk in the woods later on Sunday morning after some more fresh snow as the front was moving through with a cold wind blowing the snow around.














Yup, it's cold.